Dylan Filingeri is a technical artist & game developer based in New York City who works in both Unity and Unreal Engine. He is also a filmmaker who writes, directs, edits, and produces both narrative and documentary films. His films have been admitted into nearly 20 film festivals.

Clients

Procter & Gamble
Coach
Time Warner
eBay
New Balance
MGMT
Jeff Koons
ESI Design
Beacon Capital
Umbrella Academy
Ted Lasso
Our Flag Means Death

Services

Unreal Engine Development
Unity Development
Video Editing
Video Production
3D Modeling
3D Model Optimization